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Thursday, September 13, 2007

Lost Odyssey delayed in U.S, not playable at TGS 07

Listed in: News, Lost Odyssey, Games Tags: Microsoft, Japan, North America, Hironobu Sakaguchi, Takahashi Sensui

Lost Odyssey delayed in U.S, not playable at TGS 07 - Image 1Lost Odyssey delayed in U.S, not playable at TGS 07 - Image 2


During Microsoft's pre-TGS 07 conference, Xbox Division Manager for Japan Takahashi Sensui showcased Mistwalker's upcoming title Lost Odyssey and he has good news and bad news for all of you. Before we drop the bad news, you might want to know that the RPG is already 95% complete.

Hironobu Sakaguchi played a demo in front of the live audience but he was eventually killed in one of the battles. According to those who were in attendance, the graphics was indeed awesome while the battle system can be likened to other titles running on Epic Games' Unreal Engine 3.

A box art for the game was displayed and then Takahashi Sensui took the floor again. According to the official, Japan will get Lost Odyssey this coming December 6 as scheduled but fans in North America will have to wait until next year to get their hands on the title - and that's February 2008 to be accurate.

It was also said during the event that Lost Odyssey is not going to be playable at this year's Tokyo Game Show but a separate conference will be hosted by Microsoft some time in November for the press. Sensui also said that the the title will be available for the rest of Asia by January but no launch date was provided for the European fans.



[Via Joystiq]

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